Version 0.3.6


BUG FIXES AND ADJUSTMENTS:

  • Checkpoints Added: Many checkpoints throughout the entire game have been added.
  • Reload Checkpoint Bug: Players can now press "Reload Checkpoint" from Pause Menu without spawning above the game and should spawn in the proper checkpoint locations.
  • More Tutorialization: More UI for the tutorial aspect of the game have either been added and adjusted
  • Teleporter Bug: Teleporters now work properly and no longer cause players to fall to their doom.
  • Object Replication Bug: All objects that were meant to be replicated now should work since proper tags were assigned to such objects (not spoiling which objects are replicable)
  • Level 1 Completion Bug: The trigger that is supposed to activate the end of level 1 is officially working and the level should now officially be completable (before it seemed to have been bugged where the trigger would only "half" activate, again no spoilers as to how this trigger activates)

THAT WE ARE CURRENTLY WORKING ON:

  • Controls Menu Error: The controls menu will be adjusted according to changes of the inputs. As of now, it is not currently finished yet but will be included in the next update. The tutorial within the gameplay should still teach you everything you need to know.
  • Level Selection UI: The Main Menu will have a Level Selection Screen ready to hop between different levels.
  • Level 2: The completed layout of level 2 (early build of level) & the transition between levels will be added in the near future.
  • Level 3: The completed layout of level 3 will be added in the near future.
  • Texturing & UV Mapping: UV Maps & Textures for models for the future levels are currently being worked on by our Art Department.

Files

Eidetic (Version 0.3.6) 353 MB
18 days ago

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